Open to Research Opportunities

Hi, I'm Daniel Wang

Ph.D. student at Yale University researching computer vision and machine learning. I build systems that understand, reconstruct, and predict dynamic 3D scenes.

4
Publications
NSF
GRFP Fellow
CMU
B.S. '23
Daniel Wang

About Me

Background & Interests

I'm a Ph.D. student in Computer Science at Yale University, advised by Professor Alex Wong. My research lies at the intersection of 3D computer vision, neural rendering, and deep learning.

I'm particularly excited about developing methods that can understand and predict the dynamics of real-world 3D scenes. My recent work focuses on combining neural scene representations like 3D Gaussian Splatting with sequence modeling to enable temporal extrapolation—predicting how scenes will evolve beyond observed data.

Before Yale, I completed my B.S. in Computer Science with a minor in Neural Computation at Carnegie Mellon University (2023), where I worked with Professor Tai-Sing Lee on computational neuroscience and neural network modeling of visual cortex.

🎉 NSF Graduate Research Fellowship (2025)

Honored to receive support for my research in 3D representation learning.

Research Interests

Areas I'm actively exploring

3D Gaussian Splatting

Novel view synthesis and dynamic scene reconstruction

Neural Radiance Fields

Implicit representations for 3D understanding

Depth Estimation

Monocular and multi-view depth prediction

Multimodal Learning

Bridging vision, language, and touch modalities

Publications

Selected work in top-tier venues

First Author
Paper Figure
Under review at ICLR 2026

ODE-GS: Latent ODEs for Dynamic Scene Extrapolation with 3D Gaussian Splatting

D. Wang, P. Rim, T. Tian, A. Wong, G. Sundaramoorthi

<
Paper Figure
CVPR 2024

Binding touch to everything: Learning unified multimodal tactile representations

F. Yang, C. Feng, Z. Chen, H. Park, D. Wang, Y. Dou, et al.

Paper Figure
CVPR 2024

WorDepth: Variational language prior for monocular depth estimation

Z. Zeng, D. Wang, F. Yang, H. Park, S. Soatto, D. Lao, A. Wong

Paper Figure
ECCV 2024

On the viability of monocular depth pre-training for semantic segmentation

D. Lao, F. Yang, D. Wang, H. Park, S. Lu, A. Wong, S. Soatto

Industry Experience

Applying research to real-world problems

June 2024 – Present

RTX

Computer Vision Intern

  • Proposed ODE-GS framework integrating 3D Gaussian Splatting with Transformer-based latent neural ODEs
  • Achieved SOTA on D-NeRF, NVFi, HyperNeRF benchmarks with +21.4% PSNR improvement
May 2024 – Aug 2024

Futurewei Technologies

Computer Vision Intern

  • Unified 3D Gaussian Splatting with generative priors for unseen 3D reconstruction
  • Outperformed SOTA methods by +2.30 dB PSNR
June 2023 – Aug 2023

Lenovo

Computer Vision Intern

  • 4th place in VIPriors Object Detection Challenge at ICCV 2023

Academic Service

Reviewer for CVPR (2025, 2026), ICLR (2025, 2026), NeurIPS (2024, 2025)

Featured Venues CVPR ECCV ICLR NeurIPS

Let's Connect!

I'm actively seeking research scientist and ML engineer positions in industry. If you're working on challenging problems in 3D vision, neural rendering, or foundation models, I'd love to hear from you!

daniel.wang.dhw33@yale.edu (724) 508-4603 New Haven, CT